In the article on microinteractions I wrote that transform and opacity animate on the compositor thread, so even a heavy page shouldn't cause a button animation to stutter. That's still true — with one caveat that article left out: if the main thread is blocked by a long JS task, the animation may never get a chance to start, because the click handler itself is stuck in a queue. INP is the metric that measures exactly this gap — and scheduler.yield() is one of the few ways to actually close it.
The 'Like' button responds instantly, the heart fills in, the counter goes up – before the server has even answered. This isn't the speed illusion from the microinteractions article, it's something further-reaching: the interface shows a state that doesn't exist yet and assumes it's about to. I look at how to build this safely – with a real way to back out of the lie when the assumption doesn't hold – and why a manual setState-plus-catch is a worse version of what useOptimistic gives you for free.
Two stores, the same product, the same server response time – yet one feels faster and more trustworthy. The difference comes down to microinteractions: a few hundred milliseconds of animation that decide whether a user trusts what's on screen. I break them down from first principles – the trigger/feedback model, what actually happens inside the browser's rendering engine, and prefers-reduced-motion.
CSS Houdini isn't a single technology — it's a collection of specifications at very different stages of maturity. Find out which part of it is actually production-ready today, how @property and the paint worklet really work, and why the rest is still experimental.